Satellite Reign Wiki
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Agents are the backbone of your fight for supremacy in the brutal world of Satellite Reign.

Agent overview

  • The squad is comprised of 4 different agents, each with their own class: Soldier, Support, Assassin or Hacker.
  • The starting class does not determine the ability to customize agents as you want them: A Hacker can be a lethal storm trooper, while a Soldier can become an expert systems cracker.
  • Agent customization includes augmentations, skills, weapons, and gear.

Replacements

  • Death is permanent for the body. If killed, an agent's consciousness will be automatically removed for implantation in a new body.
  • Training (skills and abilities) transfer. Augmentations, weapons, and gear have a respawn cost (unless other agents strip the corpse first).
  • Replacements are created by combining the old consciousness with a new, cloned body (created from subjects bought on the black market or harvested from the population at large).

Defense Overview

HP Bars

Shields - Shields are the first line of defense and are represented by the top blue bar. Shields regenerate fairly quickly, but only when not taking damage. They're weak against laser weapons and strong against plasma weapons.

Armor - Armor is the next line of defense and is represented by the middle gray bar. Armor takes less damage from ballistic weapons and less still from laser weapons. However, it takes a beating from plasma weapons.

Health - Health is the last line of defense, represented by the bottom red bar. When it runs out, death occurs. All weapon types (ballistic, laser, plasma) perform roughly the same against Health.

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